is beamng cpu or gpu intensive. When I play it, I get an average of about 20 fps and it caps at 60 when I spawn just a cone or something. is beamng cpu or gpu intensive

 
 When I play it, I get an average of about 20 fps and it caps at 60 when I spawn just a cone or somethingis beamng cpu or gpu intensive  Without a GPU, the game would not be able to display the graphics on your screen

My CPU usage is mostly at 20-25% and GPU is at 50%, while other games CPU about 50% and GPU 90-95%. Both cpu and gpu are running on low percentage. Typing "Advanced" in windows search bar and click on "View advanced system settings". So my small question is. yes, should have phrased it better, you have to eliminate the cpu bottleneck which is much more significant than in other games. Yes, but in my rig 16 bottlenecks. I also thought that the GPU will be at the same level. CPU utilization with Sunburst is 60-70% with rally lights, gpu load is also 60-70%, none of CPU cores is above 80% and crazy part is that when entering town, fps drop, cpu and gpu load drops as well as temps. When I play it, I get an average of about 20 fps and it caps at 60 when I spawn just a cone or something. Same experience, one car maxes out my 1070. 50-70% GPU usage, depending on what GPU you have, is probably too high. CPU to catch up. #3 lyndon123, Mar 5, 2022. Integrated graphics are generally a lot weaker than dedicated. It’s worth noting that GPU-intensive titles often end up being quite hard on the CPU as well. The CPU and GPU usages are <40% and <80% respectively, I don't see much difference of the % having this settings ON/OFF. Hello, I am quite new with BeamNG Drive and this forum. In this game, even i7 can be bottleneck before 1050Ti, it depends from settings, vehicle, map, etc. A 4. If anyone has an idea of what's bottlenecking performance or if there's a bug in. Is there something on that the team is working on to "Move" some of this CPU instensite tasks to. Drive, it's because those struggles in complex tasks, while an equal Intel CPUs do not. stuttering and lagging despite high fps. However, the game, in general, is very easy to run and well optimized so almost any CPU will be able to run the game. #2. 8280. So my small question is. 0GHZ) 1080TI 2X8GB 3000mhz . Postfx is pretty gpu intensive. This page provides guidelines and best practices for how to identify and optimize performance while getting the best possible fidelity from real-time rendering features. Our findings have shown that the game is more GPU intensive than CPU intensive, but both components play a crucial role in ensuring smooth gameplay. My 3770k is where the magic was. This is because BeamNG is extremely CPU intensive. The more characters and objects on screen, the more processing power is required to keep everything running smoothly. 3800X is more than capable of running "few" cars, if by few you mean 10 cars then I would understand but your PC is perfectly fine. For BeamNG, I would definetely swap out that CPU for one with better single-core performance. AC I'm able to set 34 other cars on the grid at the Nords, with occasional, very occasional CPU warnings. I recommend a desktop i5 or better. (wildly considered entry level) plays only on low at 1080p at 60fps. rest of the specs are in the notepad below, have a budget of around 150 ish might be able to stretch a bit. So this has been ongoing since the summer update and it has only gotten worse with my pc randomly shutting down while playing beamng. You are not likely to ever see your CPU at 100% use during gaming because very few games run multithreaded, you will usually only see 1 core max out. This is down to the way they are built. Either GPU cooler has bad contact to chip or fans are not spinning, it would need super small case to run that hot even with vsync on, at least if you have 60hz monitor and if you have 144Hz gaming monitor or something like that, in BeamNG it is best to run at 60Hz mode as faster refreshrate needs huge amount of GPU as well as CPU power. This benchmark has been optimized to work for CPU capable of 3-4 vehicles minimally. The Raptor Lake i7 comes equipped with 16 cores based on Intel’s hybrid core architecture and 24 threads. That’s because it’s the computer’s brain, so it needs to cope with the tasks you want to use it for. It's normal, especially here. i don't see why a cpu upgrade would improve map performance. drive is the most comprehensive and flat-out fun vehicle simulator you will ever play. Literally a cpu killer. Like x 1. UPDATE SOLUTION: Open your AMD driver, go to "Gaming" section, find "BeamNG. . Intel is good especially at BeamNG as currently single core performance matters for example at ECA. Drive, it's because those struggles in complex tasks, while an equal Intel CPUs do not. 5Ghz results 41fps. However when playing Beam, the CPU might reach 85C even the CPU usage is only 30%~40%BeamNG. I have 32GB ram. You have 16 GB of RAM, and a 650W PSU so I doubt that's the issue. you can avoid CPU bottlenecks by using trains and trucks instead of LOOOOOOONG conveyer belts. The System gets a black screen, GPU Fans ramp up and the VGA debug LED on the motherboard lights up. My CPU is a Xeon X5650, 6c/12t at 2. We explain parallelization, Amdahl’s Law, and how these concepts affect whether to use a CPU, GPU. This core 2 quad is still not a bad cpu. Like 50% gpu and 10-30% cpu usage all on ultra. Business, Economics, and Finance. look at how much of your gpu is used. This isn't such a massive problem on gridmap and similar, but on italy and the rewaorked small island, on high my fps are less than 50. So I'm getting close to getting a new GPU. Games like Borderlands, The Witcher, Far Cry 5 are graphically more demanding. 1Ghz results 27fps. You only need at least a simple dedicated GPU. I also thought that the GPU will be at the same level. Official BeamNG. I have got it to run pretty good with 2 cars on my 6 year old computer without having to make the graphics too low. Graphics, collisions etc. If your GPU is able to do it's job faster than your CPU, your CPU usage. A GPU, or Graphics Processing Unit, is responsible for rendering the in-game graphics and physics simulations. The game’s demanding physics and AI simulations put a significant strain on the CPU, requiring a powerful and efficient CPU to run smoothly. BeamNG might be using your iGPU (your CPU graphics) so make sure BeamNG is using your dedicated GPU. But other components are important, too, like the GPU and RAM. Hi. DirectX: Version 11. your GPU is a great match for BeamNG, and should be plenty. Apr 26, 2021. this, beamng is basicly a nasa simulation (thats how the car destruction is so detailed) #2. 4Ghz (or better) RAM: 32 GB RAM. Judging by your computer's specifications, you might be able to run BeamNG smoothly if on Lowest and/or Low graphics settings. . Both generally, the collisions and other physics calculations make it very cpu intensive, and the game relies on a huge amount of jbeam and collada files which make it ram intensive. The only way to get a GPU to process something instead of the CPU is for the code to explicitly be written to do so using a graphics API - that can be tested with either only integrated graphics or only discrete or both. This doesn't matter for BeamNG as it is a DX11 game. I've "fixed" this problem multiple times, and it just won't stop coming back. 0Ghz boost. Each gen has i3, i5 and i7. Go and check the specifications on the game’s or creator’s website. Joined: Apr 1, 2021. The other day, i treid to put 120 cars and the CPU goes right up to 100 %. As such, a strong CPU is far more important in these games. It depends really from the map if CPU matters or not, but there are lot of maps where you want fastest possible single core speed and then some. DirectX: Version 11. A CPU runs processes serially---in other words, one after the other---on each of its cores. The laptop just has two fans. Given that we know Starfield’s minimum recommended CPU is the AMD Ryzen 5 3600X, an excellent mainstream CPU, we used this as a base level for our own processing recommendations. 3. 1 james118529 • Gavril • 8 mo. Those are typically handled by the GPU. We all know that this amazing game, its mostly based on CPU calculation rather than GPU. Do this: Load Gridmap (do not move the camera or the vehicle) Go to options > user-interface > enable 'Advanced Mode'. Then click the 'Hide UI. Beamng utilizes the cpu much more than the gpu, i'd say a solid upgrade to a ryzen 5 5600x or ryzen 7 3700x would probably be more worthwhile. stormskiller • 2 mo. Optimized vehicle rendering up to 2. I have a R5 5600x + RTX 4070 + 32GB (3200mhz) in a triple screen setup (5760x1080). Edit: I also run the game at 1600 X 900 resolution, that's reduced. I have an intel core i7 8700k and an Nvidia GeForce RTX 2080. There are usually no apps running in the background. How much CPU vs GPU you need depends heavily on the resolution, frame rate, detail level and specific games you play. THZ for this amazing game. Yeah, similar situation as my 6800XT and any other RDNA2 cards. Depending on the AI traffic spawn settings, lower the parked and traffic AI cars can slightly alleviate the hog, but BeamNG is still very VRAM-intensive to the point of making Cyberpunk 2077 with Psycho ray-tracing settings look like VRAM saints in comparison. You can get away with 8gb of ram on most maps if you only spawn a couple cars at a. Gpu use depends on your resolution, VRAM capacity, and if CPU. If your GPU is faster = CPU bottleneck, if your CPU is faster = GPU bottleneck. I have 32GB ram. You can measure CPU load for the whole CPU, or for a single core. I've been having this issue lately when I turn on Ai traffic in beamng my game goes from 90+fps to a very sad 30 fps, and I tried playing with 30fps but my game for some reason gets slower and slower the more I play, and after about 20 minutes of driving around it gradually went down to 11 frames. But it seems, from what i have seen in gameplays, that BeamNG is. The game isn't graphic intensive, it uses like 3% of my gpu, its cpu intensive and using an apu as an apu makes it slower. I'm getting 100-150 FPS with a 7900X3D and 6800XT, albeit FPS tanks to half in. Now we would like to purchase a new computer, the SkyTech ArchAngel GTX 1050 Ti Gaming Computer Desktop PC FX-6300, but want to make sure it meets the high end requirements this. Go to Settings > Apps > Apps & features. CPU will often burst speeds and the temps will reach 95+C. So my small question is. He says it’s cheaper and better than. Whenever I play this game it only utilizes half of both my CPU and GPU, is there any reason why? I had to turn some settings down in order to get even a steady 50 fps when I should not have to. Also, it could be in need of a reapplication of thermal paste. CPU is slow and MP is a lot more resource intensive Reply reply. The preset speed is already enough to keep the temps under control. Not the whole CPU. Depending on the mod, it might be more CPU or GPU intensive. Apparently my CPU temps only get to ~38°C when under full load. I also thought that the GPU will be at the same level. 3. . 3ghz quad core with a nVidia gt610 and get 12-20 fps (20 on a good day). Pretty much all settings are low except texture quality is normal. 0Ghz / Intel Core i7-6700 3. It is not possible to achieve 100% usage of a multithreaded cpu in real world usage like a game, only benchmarks/stress testers do that. 20. I have Macho Rev B. There will always be a bottleneck in the system. You don't need to be at 100% to be running at the highest possible performance for your hardware. Business, Economics, and Finance. SKB said: ↑. I've recently had the privilege of playing BeamNG on Intel integrated graphics and I can tell you the experience isn't worth it lol The minimum GPU for the game (from the steam store) is a Radeon HD 7750 / Nvidia GeForce GTX 550 Ti. #3. Most games arent that CPU intensive, they are GPU intensive. The gavril probably has the most components and is therefore the most intensive. . Learn about CPU vs. My GPU is new. Expand Collapse. Open the perforamnce graph by pressing shift+ctrl+f, see what component is blinking in the top of the windows that pops up, that's the bottleneck. Lastly, we have Red Dead Redemption 2. In Apps & features, you can see a list of apps, choose Valorant and hit Uninstall. I have a Core2Quad Q6660 at 2. Click on the Start Menu > Type Control Panel and click on it from the search result. Graphics, collisions etc. . I had a i5 2400s and it handled similar to what the 965 did on a stock clock. Technically the iPad could run BeamNG, you would need to recompile BeamNG for ARM64, and also ios is quite a tightly nit app environment, i think the appstore might have limits on how much power a game uses, maxing the CPU and GPU at the same time might not be good, esp for iPad (passive device, performance would drop off). 11,160. Compare to other games/softwares BeamNG is less energy efficient or space efficient. Additional Notes: Installing game mods will increase required storage space. so i started searching for a beamng version, but could only find the infamous "endless highway" mod. You need GPU overclock. The 11900k is a joke, but it should still easily perform better than 60fps on low. Therefore BeamNG can definitely run on 30fps at 1080p/720p too. Expand Collapse. If your GPU isn't hitting 60fps then your CPU isn't really doing much work because there's not much work to do. intel core M-5Y10. Ryzen 5 and 7 have very good options that are under $100-150 to make your PC about 2-3 times faster! Generally speaking BeamMP is not that CPU intensive on its own. Fixed Material’s UV animation on Decals and DecalRoads. The shadows thing sounds more like GPU. For BeamNG, I would definetely swap out that CPU for one with better single-core performance. the game has advanced so much, that even. Both generally, the collisions and other physics calculations make it very cpu intensive, and the game relies on a huge amount of jbeam and collada files which make it ram intensive. Hey guys I have a pretty unique setup, running a macbook pro with a GTX 970 as the dedicated graphics over thunderbolt 2. Walk through of available toolls to guage performance bottlenecks. 8ghz oc and it still laggs every now and then on beamng. In other games everything is OK. Intel pushed new drivers to address the crashes when resetting a vehicle: Driver version: 27. So, this means with a 8 core 16 thread PC, It will do an incredible job. If you have $350 for the whole build, it’s probably best to buy a used desktop and throw a GTX 1050 or 750ti into it. The other day, i treid to put 120 cars and the CPU goes right up to 100 %. so i would love to see a mod for a long ass. • 3 yr. I have a very underpowered CPU with my Graphics card. When running other CPU-intensive software like 7-zip I get 75~95% CPU utilization at about 65℃, when playing BeamNG I get 30~55% CPU utilization at about 85℃--- Post updated --- The official system requirements list a Core i5-4460 or Ryzen 3 1200 CPU and a GeForce GTX 770 or Radeon RX 570, and recommend a Core i5-8400 or Ryzen 5 1500X and a GTX 970 or RX 590. Your CPU has 4 cores. GPU throttling is usually only 3 things - CPU, heat, or software. 32gb ram Gtx 970 Poor cpu (but that shouldn't affect me on Hiroshima or even gridmap should it?)every time i do something lie repair or something the game just crashes how can i fix this?10,530. Must be a graphics thing. When I play BeamNG it starts at about 70 C and slowly rises to 85 - 90 C for CPU and 70 - 75 for the GPU. The number of software that supports Render is more. So, maybe i can get a better AMD? I can change my ram and AMD CPU. Longer the draw distance more number of batches are needed to be submitted to the GPU. Depends on how you set up your stream. specially since it seems that the memory usage gets higher everytime you change your car or break it or change parts or do anything related to traffic. I tried anything I could think about to help you, but none worked. Step 3. It's up to you! #4 nolotank, Sep 10, 2017. Now and on low, and on high settings graphics not more 30 fps. 2. As I've FINALLY taken the plunge and bought BeamNG. Is there something on that the team is working on to "Move" some of this CPU instensite tasks to. 1. This is not a native application that you can multithread until there's no CPU and GPU headroom left. Some people found a way to enable SLi, but I still wouldn't recommend a GTX 295. Here's what I've got so far: 32gb 3600mhz DDR4, 1tb m. Is there something on that the team is working on to "Move" some of this CPU instensite tasks to. Our soft-body physics engine simulates every component of a vehicle in real time, resulting in true-to-life behavior. Go to solution Solved by Alireza, January 5, 2021. anyway, I can get grand marshals at about 30 fps, even though my processor is very slow in benchmarks. Question about CPU/GPU/cars. Also, be aware that all BeamNG vehicles run on a core system. Low GPU usage isn't a problem, it uses how ever much system resources it needs, this is more of a CPU intensive game, but you are getting much lower FPS than you should, I get 130-150 FPS on my MSI GS76 with an RTX 3070 and a 11900h on high, check if anything is running in the. Showing 1 - 4 of 4 comments. x264 - CPU intensive. #5 Jackets64, Jun 28, 2022. Probably a CPU bottleneck. Ram: Corsair Vengeance LPX 8x2 16gb. It looks like those don't even come with a graphics card, unless you added one. #11 rottenfitzy, Jun 15, 2020. With a video card, you have the GPU, and dedicated video memory on an add-on card. Crypto We’ve chosen the Intel Core i7-13700K as the best CPU for BeamNG. Please disable simplified physics collision and any Vsync, fps limiters when testing. I can max out every main thing and still get 60fps with a 7870. Beam NG is the only game that I feel I need a better CPU for. might be your graphics settings. . Depending on the AI traffic spawn settings, lower the parked and traffic AI cars can slightly alleviate the hog, but BeamNG is still very VRAM-intensive to the point of making Cyberpunk 2077 with Psycho ray-tracing settings look like VRAM saints in comparison. Fixed Material’s UV animation on Decals and DecalRoads. With integrated, it is either on the motherboard (on older systems) or built into the CPU (on newer systems). 2)-Wheel: Logitech G29 with e-bay USB handbrake-Monitor: AOC 27" 144hz 1920x1080 via DisplayPort Game Settings are in "Attached files"The GPU scale is actually quite good, better than Monhunt World and PSO2 in highest graphic no reshader. And the R5 1600 has pretty the same singlecore performance as my 1231v3. To do this, click on the Start Menu > Go to Power > Shut Down. ago. Low GPU usage isn't a problem, it uses how ever much system resources it needs, this is more of a CPU intensive game, but you are getting much lower FPS than you should, I get 130-150 FPS on my MSI GS76 with an RTX 3070 and a 11900h on high, check if anything is. It's GPU and RAM bound but if you spawn more traffic, the game uses more CPU. My fps is 100 or more and my specs are i9-9900k, rtx 3060, 32gb @ 3200mhz ram and good temps when playing. Additionally, CPU and GPU utilization also play a role in determining the overall CPU usage. I have a very underpowered CPU with my Graphics card. on my cpu controlpanel it says my cpu is running at 99% on the startmenu of the game and on a map its around 80%. By default, it is CPU intensive as your computer processor is the most important piece of hardware for it during modeling, animation, physics simulation, rendering, etc. Long answer, ALL modern games need both CPU and GPU, don't skimp on either on favor of the other. but no. Messages: 2. To play COD Warzone, you’ll need a good gaming PC with at least a strong graphics card. I got beamng a couple of days ago and my fps is high but the game feels terrible. The "reference" score will be an i7 870 stock, wich is 500. Is Diablo 4 a hard to run?Is Warzone GPU or CPU intensive? Call of Duty Warzone is more GPU intensive than CPU intensive game. Download and play BeamNG. To test your PC you could download a program called prime95 and run it, I'm certain this would cause the same issue. At least you need 16GB of RAM to enjoy the game. My CPU usage is mostly at 20-25% and GPU is at 50%, while other games CPU about 50% and GPU 90-95%. Remember the GPU cant render frames if your CPU cant keep up. RX 6800. And, of course, BeamNG. I'll also update every 2 weeks the cpu "listings". I've already followed some guides available on the internet, but they didn't help. 7 more than the fx-6300, obviously you'll still need to get an LGA 1155 MB that supports. Games like Borderlands, The Witcher, Far Cry 5 are graphically more demanding. BeamNG isn't fully using the GPU because it's CPU-bottlenecked at the RAM due to it all being run in single channel. An yes, it is CPU intensive because of how complex the physics are. both settings are very cpu intensive, so just by disabling those i experience atleast a gain of 15 fps on medium settings. drive. CPU, as with all simulations. Of course, the higher visual fidelity for GPUs means you’ll need to render at higher resolutions, particularly with MSAA using a large sample count, and you’ll have to render it twice. ago. 4. As for the GPU, neither. Apr 23, 2023. Also without your pc specs we can't really help you. Early Ryzens really don't hold up that well in 2023. Fully modded is relative. 2GHz and an overclocked 650ti boost) but when monitoring both my CPU and GPU usage I see that my GPU tops at around 80% which makes sense, but my CPU also tops out at around 80%, and that's. BeamNG doesnt have to run 60fps on mobile. Multiple CPUs — even better. OS: Windows 10 64-Bit. Hi. Turning shadows off will help CPU a lot. Since BeamNG doesn't even use Nvidia's Tensor Cores for AI acceleration, purely using CPU threads, tinkering down AI spawns (or even disable AI traffic at all) could be the best solution as it can shoot up. #13 Bubbleawsome, Mar 25, 2014. Especially in CPU scenarios and with a lot of AIs it reduces lag. Doom game that uses Vulkan and is pretty much ignorant of single core computing power because of good threading is totally different from BeamNG which relies mostly on single core. Your GPU should offer at least 4GB for intense gaming at 1080p, and at least 8GB if you’re cranking it up to 4K mega-gaming. Whether the model details are high or low, in the end the CPU only tells. By default, it is very CPU heavy as all the video rendering is done on your CPU, but with the right configuration, you can offload the video rendering to the integrated GPU (QuickSync) or your standard GPU (NVidia NVenc or AMD VCE) adderus. CPU vs GPU Intensive Applications. CPU: AMD Ryzen 7 1700 3. A GTX 770 is slight overkill for BeamNG, but I'd still recommend it (or going better to a 780 or 780ti if you have the money) if you plan to play recent AAA titles like Battlefield 4. But, BeamNG is a pretty hardware-intensive game and seeing as I haven't upgraded in a while, I was hoping I could get BeamNG to run at a stable 60. Not the whole CPU. And at 30fps, in utah for example, cpu usage is very comparable to alien isolation at 60fps, WHICH DOES RUN ON THE IPHONE 13's AT 1080P. GTA 5 is much more CPU intensive compared to GPU, as it is playable on a 512MB GPU and will still run fine without LAG or anything at the lowest settings and resolution, however, the CPU plays a much bigger role in it. . Gears 5 is a very intensive and future-looking benchmark given we're running at 1080p with medium settings. However it is part of the graphics that run on CPU which mostly limits framerate in this game, except WCUSA where you might need fast GPU, but it does need fast CPU too, so bit of both limits there. Hah, my old computer must of really sucked, and must of had a MASSIVE bottleneck if I went from 12fps to 102fps when I paused it XD To be fair, I did put a GTX 550ti in there and I had a dual core 2. It will probably run it at a stable enough 35 at high settings. It still needs your CPU even when the GPU is prioritized. ambient occlusion. #1. Qix213. 2. Messages: 3,057. In this game, even i7 can be bottleneck before 1050Ti, it depends from settings, vehicle, map, etc. Short answer; Yes. drive is a realistic and immersive driving game, offering near-limitless possibilities and capable of doing just about anything!. In fact that this isn't a low end PC Ian a bit. it could be GPU bottleneck but assuming you have 16GB of system memory you've got a memory bottleneck. RAM is used somewhat conservatively since BeamNG doesn't use too many shaders or very high-resolution models/textures. If you're looking for 60 FPS on Desert Expanse then you should look at your CPU and RAM situation first and foremost. Blender is CPU-intensive software. Well, I built the system on a rather tight budget and wanted it as complete as possible for the long run. Benchmarks for the game suggest that an Intel Core i3 is more than enough to handle Fallout 4 without any bottlenecking. what? if you place 1 car the game will be more gpu intensive, if you add more cars then cpu intensive, there's no way to toggle if the game is cpu or gpu intensive. and the game has gotten more graphically intensive to run, with the pbr update, even then not by much, lower grass density, i've noticed it eats a lot of gpu resources. to a modern chip without looking really slow as our standards have raised significantly in the last half-decade. . Computing has become increasingly important in our daily lives and society as a whole. I'll also update every 2 weeks the cpu "listings". AMD Athlon X4 860K @ 3. drive Mobile android on PC will allow you have more excited mobile experience on a Windows computer. The beams and nodes are simulated at 2000Hz, think about it the T75 have 5000-7000 beams roughly, those are updated 2000 times in one second, and right now One car runs on one core. This chip has six CPU. BeamNG loves single-core performance. There's no Intel/Nvidia fanboy-ism in BeamNG. That's not a cpu, it's a whole computer. but the visual effects of smoke and liquid are better than before,maybe these will destroy my CPU XD. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. 99ms Now this could be a very technical issue on the CPU side, but I also see some quite differences between the two GPU avg delay. However, as you mentioned, there are other programs that will use other resources, such as ML being more GPU intensive than CPU. I played GTA V, BF Hardline, among others on ultra settings (shadows : low) and got a comfortable 60 fps, Whereas, I cant get a. The other day, i treid to put 120 cars and the CPU goes right up to 100 %. The problem is whether it affects your FPS much to the point it is not enjoyable to play/not reaching the FPS counts you desire. If you can't afford a 6700K and 390, go for an i5-6600K instead - gaming performance is almost. I'm planning to pair the build to a 2K 165hz monitor, and I'm trying to find the best specs for running the game at 1440p. leprasson12 •. Click on Uninstall again to perform this action. Messages: 71. As such, a strong CPU is far more important in these games. Optimized vehicle rendering up to 2. In case you don’t find any GPU info, the game is CPU-intensive. Single player games with good graphics(AAA) are more gpu intensive. My GPU is always running at 50-70%, while locked at 75FPS at FullHD, disabled ExtraFX. It's up to you! #4 nolotank, Sep 10, 2017. Your system should also have a quiet mode but how to access it is depends on your hardware. AMDs in their newest form havn't improved much other than advertising numbers. MB: AMD X570. Now, go to Hardware and Sound > Select Power Options. For me, a Ryzen 9 3900x is perfect. I also thought that the GPU will be at the same level. The Raptor Lake i7 comes equipped with 16 cores based on Intel’s hybrid core architecture and 24 threads. 5 Conclusion. Everything I can do is shut the system down via power button. Fixed bug with Cubemaps that cause performance issues in AMD cards. If I turn off shadows, it goes to 165 fps.